Scene Builder

Build scene hierarchies and generate scripts
Add Node Adding to: Player
Inspector

Player

CharacterBody2D

Physics body you control with code. Use move_and_slide() for movement.

Add Functions

player.gd
extends CharacterBody2D

# Node References
@onready var sprite_2d: Sprite2D = $Player/Sprite2D
@onready var collision_shape_2d: CollisionShape2D = $Player/CollisionShape2D
@onready var camera_2d: Camera2D = $Player/Camera2D

func _ready() -> void:
    pass

func _physics_process(delta: float) -> void:
    pass