Scene Builder
Build scene hierarchies and generate scriptsAdd Node Adding to: Player
Inspector
Player
CharacterBody2DPhysics body you control with code. Use move_and_slide() for movement.
Add Functions
player.gd
extends CharacterBody2D
# Node References
@onready var sprite_2d: Sprite2D = $Player/Sprite2D
@onready var collision_shape_2d: CollisionShape2D = $Player/CollisionShape2D
@onready var camera_2d: Camera2D = $Player/Camera2D
func _ready() -> void:
pass
func _physics_process(delta: float) -> void:
pass